Daily #13
I haven’t been posting because I haven’t been playing, with work dominating my weekdays and other commitments dominated last weekend. This weekend I should have some time to play and get up more posts.
I played in a Daily last night with lark and did not play well, going 2-2. I lost to the mirror, which was educational, and also to G/B elves.
The elves game was frustrating for me because I feel like there’s no reason I should be losing to this deck. But in games 2 and 3 he played cards I wasn’t expecting to see over and over again. Honestly, neither of the matches I lost were particularly good, and I did not play well in either of them. I did, however, say that I would always record and post losses when I played, so here’s the G/B match. I only included games 2 and 3, since the first one didn’t record and it was a blowout win for me on the back of sower of temptation.
I’m going to put my thoughts down about these games, because last couple of videos required people who commented to make a 2nd pass after I piped up with my assumptions in response to what they had to say. So I’m trying to find my mistakes in the game descriptions below.
Game 2:
I keep what seems like a good hand to me, because while I lack removal, I have card draw, early defense from finks, clique always seems good, and the mana to play my spells. I end up drawing into removal and feel like I have a very good hand against him.
It all goes wrong when I play that removal, giving him enough land to put an early cloudthresher out. In retrospect, I probably should have saved my removal, since finks plays nicely with his vanquisher. As it was, he turned into a chump blocker. I should maybe keep in mind to use my removal only when I need to, not just because it spends mana efficiently. I also probably should have run out my clique before trying to draw cards with drifter, as I could have snagged that cloudthresher. I’m not sure, because I didn’t want to miss land drops either.
So he’s beating on me with thresher and when I clique him I figure my strategy has to be to get through his two removal spells, resolve sower on cloudthresher, and use it to defend myself from stag, hopefully protecting it long enough to get out some larks or just beat him to death with it. So I took infest. He, of course, draws infest. Then he wipes me with it. Which is kind of fine, because it fuels lark and then I can clique again. So I take the damage from his guy and clique, going after the inversion. He uses it on clique so I can’t chump, and I end up taking thoughtseize.
I sower thresher. If i can untap, it seems like I have a great shot at the game. He draws doomblade and kills my sower. I cryptic fog, and he responds with primal command to bounce me. I’m pretty much dead at that point and I’m not sure why I played a sower on the last turn for no reason. I probably should have put out mage and finks to chump thresher and kill stag and had a shot at victory.
Game 3:
I keep due to having early removal and card draw that can find white lands. Not to mention my one copy of hallowed burial.
His draw doesn’t have leech or any other early beater, and I’m happy about that, but he does have the stag on 3. So I path it. At that point he goes garruk and leech, and suddenly I’m feeling like things are very bad for me. I dig with drifter, and he goes puppeteer clique on it. I seemed to play into everything he wanted to do and when he did those things they were excellent against me. I hallowed burial 3 guys away. He dumps 2 more stags into play. At this point I hardcast a drifter because I wanted to keep garruk off his ultimate, even though I had the removal for the stags. Not only is that probably wrong from the perspective of strategy…but oh look, garruk was already on his ultimate. So, that was obviously pretty dumb. I could have killed his creatures and then played some of my own, like, y’know, lark. Then maybe I could have won.
So, not exactly an inspiring performance, but I can’t sit here and be afraid to admit I’m bad.

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